Was it tough going from being a journalist and politico to becoming a hard-working developer at a legendary game and media studio like Giant Spacekat?
What engine do you develop on? DO you have an on-site rendering farm that you work directly with, or do you outsource it?
How do you find the time for public speaking with all the 60+ hour weeks that you must put into developing Giant Spacekat's massive games and interactive media library?
Are you tired of ignorant people saying your "developer" title is just a joke and that your game company is just a sad front for your real job of gender hustling?
I've got some (Score:5, Interesting)
Was it tough going from being a journalist and politico to becoming a hard-working developer at a legendary game and media studio like Giant Spacekat?
What engine do you develop on? DO you have an on-site rendering farm that you work directly with, or do you outsource it?
How do you find the time for public speaking with all the 60+ hour weeks that you must put into developing Giant Spacekat's massive games and interactive media library?
Are you tired of ignorant people saying your "developer" title is just a joke and that your game company is just a sad front for your real job of gender hustling?
Mod parent up plox (Score:0)
nt
Re: (Score:0)
"legendary game and media studio like Giant Spacekat"
Uh, that's nowhere near legendary. Rare is legendary. Bungie is legendary. id Software is legendary.
Giant Spacekat is a nobody never-heard-of.
Re: (Score:2)
I think your satire meter needs some new batteries. >.>