Role Playing (Games)

Talent Build Examples for Blizzard's New Death Knight 130

With Blizzard's Wrath of the Lich King NDA out of the way, there has been the inevitable flood of information about the new expansion hitting the streets. One of the most sought-after pieces of information is anything about the new class being introduced, the Death Knight. Massively has a great summary, with video examples, of the three different avenues available to the Death Knight. From the AE strengths of unholy, to the life-stealing blood tree, to the control of the frost tree, it seems that this new juggernaut is certainly going to be a force to be reckoned with.
Role Playing (Games)

Knights of the Old Republic MMO Confirmed 179

Zafsk writes to tell us Gamespot is reporting that in a surprise move from E3 2008, EA's CEO John Riccitello announced that the long debated BioWare MMORPG is going to be a Star Wars: Knights of the Old Republic sequel of sorts. Currently the KOTOR MMO is slated for a 2009 release. "BioWare's first Star Wars: Knights of the Old Republic game was released in 2003 for the original Xbox and PC, and was named the year's top RPG by GameSpot. An Obsidian Entertainment-developed sequel was released in 2004 and 2005 on the same two respective platforms. Both critically acclaimed games are set several thousand years before the events of the Star Wars films, and cast players as adventurers who eventually become powerful Jedi Knights."
Role Playing (Games)

Final Fantasy XIII Is Coming To Xbox 360 541

An anonymous reader writes "In a stunning change, Square-Enix announced today at Microsoft's E3 press conference that its next iteration in the Final Fantasy series is also coming to Xbox 360." And I just rationalized the PS3 purchase by telling myself that the next FF will require it.
The Courts

Blizzard Wins Major Lawsuit Against Bot Developers 838

Captain Kirk writes "World of Warcraft owners Blizzard have won their case against the programmer who wrote Glider, Michael Donnelly. (We discussed the case here when it was filed.) Blizzard won on two arguments: first, that if a game is loaded into RAM, that can be considered an unauthorized copy of the game and as such a breach of copyright; second, that selling Glider was interfering with Blizzard's contractual relationship with its customers. The net effect? If you buy a game, you transfer rights to the game developer that they can sue you for."
Role Playing (Games)

Second Life Faces Open Source Challenges 198

ruphus13 writes "Linden Labs has talked about Open Sourcing aspects of their platform for a while, but have not always followed through. Now, the OpenSimulator project has been gathering some solid momentum, and this was followed by an announcement by IBM that showed interoperability between OpenSimulator and Linden Servers. What this means is that you can use a Second Life client to log on to an OpenSim server. Beyond that, anyone can run their own server. 'Working with the protocols derived from the official Second Life client, and a knowledge of how Second Life works, these people have implemented their own compatible server code.' It is only a matter of time before users will be able to move profiles, virtual goods, and other elements of their 'second life' on to any server in a truly open world, thereby threatening Linden Labs' virtual world experience. With Google and Sun at the fringes of this space, things are going to get very interesting, virtually speaking."
Role Playing (Games)

Warhammer Online Sees Massive Content Removal To Make Launch 397

Zonk is reporting that the Warhammer Online team has decided to keep their launch deadline firm. Unfortunately, in order to do so, they are pulling quite a few things from the game. Four of the six capital cities are being removed, as well as four of the character classes (two of which were considered the primary "tanking" classes for their race). The team emphatically claims that this has nothing to do with EA. Does this hurt their chances for success more than simply delaying the launch date?
Censorship

Australian Ban On Fallout 3 – Why? 166

LSU_ADT_Geek writes "What could possibly be so controversial in upcoming E3 2008 headliner Fallout 3 that the Australian government would impose a dreaded 'RC' rating on Bethesda's upcoming tertiary post-apocalyptic RPG? No one knows for sure, but speculation is that the optional use of drugs in the game — specifically the option to employ morphine as a stimulant — may underlie the Aussie classification board blacklisting."
Role Playing (Games)

Dungeons and Desktops 176

Aeonite writes "Dungeons and Desktops: The History of Computer Role-playing Games chronicles the rise and fall of the Computer RPG industry, from Akalabeth to Zelda and everything in between. While the bulk of the book is devoted to the genre's 'Golden Age' in the late '80s and early '90s, author Matt Barton explores the entire history of CRPGs, from their origins in the mid '70s to the very recent past. While not entirely comprehensive, the book covers not only the major players and award-winners, but also dozens of obscure 'also-ran' as well as notable games in related genres." Keep reading for the rest of Michael's review.
Role Playing (Games)

Grand OGL Wiki Seeks to Publish RPG Book Back-Stock 24

Zonk pointed out an interesting story over at The Gamer Dome that details a new wiki project partnering with Mongoose Publishing to share the publishing company's back-stock for free. Titled "The Grand OGL Wiki," the new project seeks to create a repository for many out of print books that would otherwise be lost to the sands of time. "'If a volunteer (or volunteers - you might have to be some sort of maniac to go through all this material solo!) were to come forward and create a suitable web site, we would happily supply electronic versions of our D20 lines for translation of OGC to such a web site. We would be very free with the material permissible, allowing you to effectively cut and paste large chunks of 'fluff' text alongside the OGC. This would include all the Quintessentials, Slayer's Guides, Encyclopedias, Ultimates - potentially, even some Babylon 5 material, if someone is prepared to remove all the licensed text (no Conan though, as that is still current!).'"
Communications

Children Concerned By Parents' Web Habits 381

praps writes "Children are becoming increasingly worried about their parents' Internet habits, according to a report just released in Sweden. Unsurprisingly, dads surfing for pornography is the most common problem, but chatroom addiction also featured in the report — as is a mother who has become obsessed with World of Warcraft. 'This summer she has been sitting up all day and all night and she forgets what's important to me,' wrote the woman's 13-year-old daughter. 'And when she's not at the computer she's like a lost soul. She just looks straight ahead and says nothing.'" There are also a lot of scammers out there who like nothing better than to find retirees who they can sucker into get-rich-quick schemes involving real-estate, stock options, and convincing the neighbors to be part of a "downstream" for MLM marketing ploys.
Bug

AoC Bug Penalizes Female Characters? 164

Massively is reporting that there may be an unintended (according to FunCom) bug in the new MMO Age of Conan that would cause female characters to do significantly less damage over time. It seems that as the initial "shiny factor" wears off for the new darling MMO, the bugs and complaints just continue to pile up resulting in a fair bit of buyer's remorse. "In the meantime, some ingenious players have provided fixes along the lines of the 'unsheath your weapon to fix your mount speed' trick. Poster Dnotice even provides evidence that variation in listed attack speed may be down to the gender of the first character you log in when starting AoC, and not the gender of the character you may be playing at the time. Curiouser and curiouser: although the listed speed can be altered by changing the first character's gender, the actual animation speed apparently can't."

World of Warcraft Arena PvP Season 4 Announced 55

WoW Insider is reporting that Blizzard has announced the next season of Arena PvP combat, set to launch on June 24th. "As usual, teams will be allowed to keep any accumulated points, but all team and personal ratings will reset to 1500, and all titles from Season 2 will be removed. Also, the top rated teams from Season 3 will receive their titles, and for the very top, Armored Netherdrakes. It is also worth noting that this season will herald new Arena ratings requirements on most Season 4 gear, including many of the new honor rewards. In addition, Season 3's shoulder and weapon Arena rating requirements will drop slightly, all season 3 gear will cost fewer arena points, and the Season 2 gear will be purchasable for Honor."

World of Warcraft Achievement System Rumored 86

Kotaku has the merest hint of a rumor about a possible achievement system coming with Blizzard's Wrath of the Lich King expansion. "You know what World of Warcraft players really need? Another reason not to get up out of their chair, and Blizzard might be giving that to them in the form of in-game achievements in the next expansion, Wrath of the Lich King. According to DeathKnight.info, players in the Wrath of the Lich King alpha can type /achievement to bring up a screen like the one above, which shows various achievements that can be performed for points, which will more than likely then go towards buying gear and such."
Role Playing (Games)

Explaining the Dearth of Console MMOGs 123

spielermacher writes "Gamasutra is running an interesting analysis written by Flying Lab Software Producer Joe Ludwig explaining why there are not more successful Console MMOGs. Some reasons given: lack of keyboard, MMOG players like to play in pairs, business model doesn't always work out for the developer, larger installed base of game-quality PCs, and others."
Role Playing (Games)

"Something Special" For the 100th Patch To Asheron's Call 50

Turbine is reportedly planning on something special for the 100th patch of Asheron's Call . Having been on the scene since 1999, Asheron's Call will be sharing a 10th anniversary next year with EverQuest, and the developers have been offering up tidbits to their players about what kinds of shiny they may find waiting for them when that big patch hits. "Some of the hints the developers have dropped touch on treasure chest rewards, and the mechanics of the treasure system. They also have plans for a new landscape hunting quests. The most firm new information comes from Frelorn, with the AC community relations team, about an incoming tier of loot and its role in the landscape hunting game."
Role Playing (Games)

Warhammer Online Information by the Truckload 96

Last week Massively.com got the chance to head over to EA Mythic's Virginia lab to clock some hands-on time with Warhammer Online: Age of Reckoning . As a result they were pumping out loads of review content, everything from hardcore PvP info to dungeon crawling to crafting. The culmination of all this hard work was a summary post with clickable navigation to all of their review resources. Definitely worth a look if you are at all curious about this upcoming behemoth.
Role Playing (Games)

Player-vs-Player Systems Examined 152

Brendan Drain over at Massively has an in-depth look at PvP systems in general, using a comparison of two very different games in an attempt to find the ideal. EVE and Age of Conan are two very different games, yet each has their pros and cons to PvP. Is there a perfect middle ground to be had? "EVE Online and Age of Conan are both heavily PvP-oriented MMOs and while they take vastly different approaches to PvP, both approaches are successful in their own way. The high-consequence PvP in EVE leads to infrequent but meaningful conflicts with adrenaline pumping and guns blazing. In contrast, PvP in Conan is a fast-paced fantasy deathmatch where it's as fun to have your head chopped off as to burn someone alive. Where EVE Online would have me biting my nails nervously when attacked, Age of Conan has me laughing as a maniac smashes my head in with two clubs."
Role Playing (Games)

A Veteran GM's First Impressions of D&D 4th Edition 330

Martin Ralya writes "I spent several hours with the three core D&D 4th Edition books on launch day, and wrote a detailed look at all of them based on my first impressions. Two big takeaways: Yes, the World of Warcraft comparisons are fair (and a good thing), and the way character powers work now will make the game more fun for everyone."

Slashdot Top Deals