Ask Sony's Phil Harrison About PS3 and Games 472
During GDC Sony made an effort to answer questions directly from the gaming community, taking steps to put aside the problems of the past several months. Today, we have a chance to take another step in the right direction with the company. Phil Harrison, President of Sony Computer Entertainment Worldwide Studios, has been the face of the PlayStation 3 here in the United States since before the machine launched. He's agreed to answer questions from the Slashdot community about the PlayStation 3, the console since launch, and their recent announcements about LittleBigPlanet and Home. I've linked a trio of other interviews he's done recently below, to give you an idea of topics that he's already covered. I'm sure there are plenty of questions we might ask that have yet to be put forward in a public forum. So - feel free to ask away. One question per comment, please, and keep in mind that Mr. Harrison is here to answer questions about the PS3 and games only; any other Sony-related questions are outside the scope of this interview. The highest-rated comments will be passed on, and we'll post his answers as soon as we get them.
Sales (Score:2, Interesting)
Retaining PS3 Exclusives (Score:5, Interesting)
In relation, price (Score:1, Interesting)
Blu-Ray and availability (Score:5, Interesting)
The PS3 has three major problems as I see it; lack of software, price, and lack of availability. The latter two of these three issues have been blamed on the fact that the PS3's Blu-Ray drive requires an expensive and scarce blue laser.
Given the problems that seem to have come with Blu-Ray, does it still look like including the drive in the system was worth it? And if so, was it worth it for the PS3, for the Blu-Ray format, or for both? What steps are being taken to remedy the problems in price and availability?
20gB PS3. (Score:3, Interesting)
Good enough for $600? (Score:5, Interesting)
When are we going to see a price drop? (Score:5, Interesting)
Ryan Fenton
Sprite based 2D games (Score:5, Interesting)
There is this old conviction amongst some that Sony's tried to kill sprite based 2D games and is reluctant to let them be published on Playstation consoles.
Is there any truth to this?
Does Sony have a "stance" against on sprite based 2D games on the PS3? Can a game like Odin Sphere be published on the PS3?
Linux PS3 3D games dev (Score:5, Interesting)
Re:Controllers (Score:5, Interesting)
RSX and Cell development (Score:5, Interesting)
Will Sony be offering up kernel patches and an RSX optimized OpenGL library for PS3/Linux?
Success of Bluray (Score:2, Interesting)
No HDTV, Why Should I Get a PS3 (Score:5, Interesting)
I was going to go with something snarky about the price of the PS3, but I've decided to instead make a more direct point.
I don't have an HDTV. As I understand it, the major selling point of the PS3 is its new HD graphics. I currently have no plans on getting an HDTV. So, sell me on why I should get a PS3 given that I have a 13" CRT TV. Would it still be worth it? Will I still be able to play all the same games that HDTV players can? Or will I have to suffer unreadable text or HUD elements that are too small to understand?
Or, can I hook up the PS3 output to my computer monitor using DVI? Right now I'm more willing to upgrade my computer monitor than my TV, so that might work for me, especially given that my TV is smaller than my computer monitor.
Honestly, the lack of an HDTV is the largest reason I'm uninterested in the PS3 right now. There are other reasons, of course, but I'm sure that they'll be brought up plenty of times by other trolls. Uh, I mean, other posters. :)
Long Term (Score:3, Interesting)
While the adoption of HDTVs is on the rise, the current market penetration is still a small fraction. Many aren't inclined or perhaps capable of acquiring an HDTV, which is required for the full PS3 experience. What reason is there to choose the PS3 for an SDTV when the visual difference from the competition is negligible?
The PS3 is expensive, and at the same time is purportedly sold for less than it costs to make. Beyond the frequent debates over price drops and the formidable barrier $500-$600 presents to many gamers is a concern that the PS3 is ultimately doing more harm to Sony, specifically their bank accounts, than good. Is Sony prepared for the possibility that at the end of the console's lifetime, the PS3 will constitute a net loss?
All three systems are currently in a drought when it comes to top-class titles. Whoever pulls out of it first might gain significant momentum. Does Sony plan to try to capitalize on the situation, or do they feel it is better to let the games come out "when they're done"?
Many are concerned that while an interesting idea, Home will ultimately obfuscate the streamlined processes seen in other online services. How is Home addressing this concern?
Killzone made another appearance at the GDC, after having been mysteriously absent from E3 2006. Why is news for this title so rare, especially after having been so crucial to the presentation at E3 2005?
Those are my questions.
Rumble (Score:5, Interesting)
Full GPU access for homebrew (Score:5, Interesting)
I don't think this has been asked yet... (Score:5, Interesting)
How, then, is Sony going to go about changing this mindset? There's still plenty of time to go from being viewed as the last place console to being a legitimate contender, if not the forerunner, but there's lots of ground to cover to do that. Are there any plans for this you'd be able to share with us, and any ideas on how long it might take before we see the PS3 in a stronger position than it is now?
On another note entirely, God of War 2 seems to be getting a more favorable reaction than any of the PS3 titles released thus far. Any thoughts on why that might be?
Thoughts about your competition (Score:2, Interesting)
Philosophy of gaming... (Score:5, Interesting)
What inspired Sony to alienate Europe? (Score:5, Interesting)
Who is the PS3's target? (Score:3, Interesting)
Who exactly are you aiming the PS3 for? The Developers are having a hard time with it, the consumers are asked to pay a higher price for a machine that has been proven to be on the same level as the 360?
In addition was there any consideration for developer buy-in before shipping the system?
Finally will there be any work made to bridging the gap between what the consumer ultimately wants and are getting? The buyer of a PS3 wants backwards compatibility which is being removed from the European release and possibly future American release. The buyer wants unique games, they don't exactly demand PS Home, they don't need Blu-ray movies, why is the PS3's target goals so different than the PS3's target consumer's goals.
Where's the Innovation and Fun? (Score:4, Interesting)
Re:Blu-Ray and availability (Score:2, Interesting)
Between this, and the manufacturing issues which were almost certainly known of well before launch, was there any consideration given to going for a 'Summer 2007' date?
This, I believe, would have had the following benefits:
Gaming System (Score:5, Interesting)
8 processors, limited functionality (Score:5, Interesting)
Why is it with 8 processors, it can only do these things one at a time.
I'd like to start it playing music and display a series of pictures and/or videos. It would be useful at parties.
I'd like to start it playing background music, turn off the music in a game and play a game, without listening to "call to battle" or whatever the track is, over and over and over.
"Alternative" gameplay controls (Score:5, Interesting)
Why not replicate the Wii (Score:2, Interesting)
plans for a Europe EE version of the console? (Score:3, Interesting)
From some of the rumours I've been hearing (BBC radio 1) quite a lot of individuals have canceled they're orders in the UK and instead opted for an American imports including the EE processor
to avoid any conflicts with some of the older PS2 game titles
(and yes I am aware that Sony will be punishing those individuals that choose to follow this course of action)
personally I'm holding off for the time being until some form of comparison can be made between the 2 different versions of the console in terms of compatibility for the PS2 (and I'm pretty sure someone on a website - probably linked to from slashdot, will be running with this eventually)
at the very least I would have liked to have seen some form of optional add-in board, even if it had increased the cost
e.g. release the minimal version of the PS3 without the board
and the max version of the PS3 (larger HD) with the board
(although at the moment only the max version of the PS3 will be released in the UK I believe)
Re:Spare me the PR answer (Score:2, Interesting)
"Oh look, it's someone trying to use the tired old 'hard teh program' BS. Give it a rest fanboy, that BS didn't work last gen, it isn't going to work this gen. Little Big Planet, Gran Turismo, Heavenly Sword, Lair, Ratchet and Clank...yep clearly PS3 developers are stuggling. Ha! Oh wait...you like to listen to x86 developers like Carmack and Gabe whine about how their old code doesn't run on the PS3...poor poor babies! "Waaaa!!! Teh PS3 is hard teh program!!!""
If you want to drop numbers on how much of the processor/system is taken advantage of in these games, then you would have a point. You say because there are games out, the system is easy cheesy to write for? Uh huh. Windows has default drivers for my video cards--I don't assume they push my card to its limit.
"Uh, ok..."
The point was not how to take full advantage of the hardware. That's a given. To get HD quality, you need to drop the Franklins. The POINT is how common it is to find end users with the setup to take advantage of the hardware. We're talking numbers here.
The BC issue is about the only voice of reason in your whole post, even though you try to play off the fact it was an issue to start off with.
Before you fling around a word like "fanboy," I'd highly recommend you look in the mirror first.
Ask 1996-Phil (Score:5, Interesting)
Phil, if you could go back in time and give professional advice to your 1996 self, what would you say?
If you were to give professional advice to people interested in entering the industry today, what would it be?
Rumble (Score:3, Interesting)
Open Source Inititiative (Score:4, Interesting)
I'm just wondering what other sort of OSS initiatives are in the works? Can we see a scaled down graphics library with YellowDog for Homebrew Games? I think there is a huge amount of interest in being able to program your own games - I realize that Sony needs to protect it's interests and the interests of the larger developers out there, but don't you think the innovation with a smaller scaled down system would increase demand?
An answer not combed through with marketing and PR speak would be preferable
Re:20gB PS3. (Score:3, Interesting)
Assuming BB are discontinuing carrying the 20GB models, I can only imagine that is because most people have been buying the 60GB model. Heck, in the XBox360 display at BB, there were ~50 systems, only ~4 were "Core". My guess is that people are getting used to larger Hard Disk sizes, and are not getting the "light" versions. Alternatively, Sony may be cutting back on supplying them also, since I bet most of the units that sold, outside of the initial run were the 60GB.
Changing stance on emulated back compatability (Score:3, Interesting)
Re:Spare me the PR answer (Score:3, Interesting)
Frankly, the programming's one of the reasons I bought a PS3. It just looks fun.
As for what to run on each one, some things come to mind: physics, collision, particle effects, AI, etc. Some of them can be split up across multiple SPEs. Run them on a work queue of objects, or assign each a calculable subset, (e.g. SPE1 gets all the objects with an even ID #, SPE2 gets all the odd ones).
Some people really hate getting multiple processors to work together on a problem. But, these people have a lot of problems coming their way, as more & more machines go that way. Hell the laptop I'm on right now is dual-core, and I doubt I'm alone in that fact.